Stefan Andersson Reel 2013

•April 27, 2013 • Leave a Comment

It’s that time again, updated my reel with some clips I found. I’ve started to use YouTube for a while now, and it actually seems to be a lot faster than vimeo. I don’t really have a preference, so I think I will stick with YouTube from now on.

My reel:

doodle to mesh

•April 17, 2013 • 1 Comment

I always try and “convert” my doodles into 3D Scenes. The process is almost the same as the doodle, it should go fast and be a part of brainstorming. I don’t know how long time the 3d took (still unfinished as you can see). But it was about an hour or perhaps two (I had to juggle between the computer and help the kids). Anyhow, so far this is what I have.

bandwagonThing_doodle bandWagonThing

drawing drawing or doodle doodle?

•January 14, 2013 • Leave a Comment


IMG_3913

A little creature. I like when monsters are a but “comic”. I think that if I were good enough to have an actual style it would be between realistic and comic. The perfect mix would be between Jurassic Park T-Rex and the caricatures from MAD magazine. Somewhere between those styles I think I would like to land one day. It should be 3D so that I could animate them.

IMG_3915

also odd proportions are fun, and shapes. I like the shape that this doodle gave me, and I keep wondering  how the rest of his body would look like, and how it would look if I were to conform him into 3D. Drawings like him I’ve always found difficult to realize in 3D because of volume. A silhouette that looks “fat” and “odd” usually don’t translate that good into 3D. But it’s just a matter of finding the formula on how to translate the image.

Anyhow. Just some doodles and thoughts. Be safe!

my instagram page

•January 13, 2013 • Leave a Comment

instagram

While I might always update my blog, I send lots of images (photos, drawings, rants, etc.) to Instagram. So check that one out too for more “art” or “doodles” that I do.

http://instagram.com/sanders3d_

I hope you all have had a great weekend!

I had to test…. render…

•January 10, 2013 • Leave a Comment

I just had to play with rendering and the paint tools. I just looks aweful… :) But it was fun, and I only do fun things these days. Tomorrow I will try and get some time to finish up the model so that I can start doing the painting for real.

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LegMan Doodle Sculpt

•January 9, 2013 • Leave a Comment

So this morning I thought I should have a go at the mesh that I refined yesterday. It was about an hour (according to the screencast) that I sculpted. I had no plan on what to do with him, so I just started an let the form guide me. It was fun!

Sculpt base refined

•January 8, 2013 • Leave a Comment

Since I messed up in the previous video I decided to refine the sculpt base before doing something more serious with him. Even though you can often sculpt your way around problems, I belive it’s better to have a better solid base before starting to sculpt.

1938 polys.

 
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